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Imaginari

Team size: 8

Engine: Unity

Roles: Producer, Programmer

Contributions

  • Producer: Kept team of eight organized, and on track to finish before the deadline. Regularly performed Scrum meetings and used Trello to track progress and delegate tasks.

  • Programmer: Programmed the first-person PlayerController and all selectable items (flashlight, slingshot, and key), setup the various platform types (moving, button activated, falling, etc.), implemented player animations to trigger with code, applied every texture to all models.

Media

©2023 by Ben Hunsicker

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