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Kero's Night Out

Team size: 7

Engine: Unity

Roles: Producer, Narrative Designer, Programmer

Contributions

  • Producer: Kept team of seven organized, and on track to finish before the deadline.

  • Narrative Designer: Wrote the entirety of the game's dialogue.

  • Programmer: Set up the Unity and Git projects, Implemented all dialogue into Fungus. and connected objects in the scene to call different Fungus blocks, switching their animations and sprites as required. Additionally, implemented custom mouse cursors, and used containers to organize the layouts of the pause and main menu.

Media

©2023 by Ben Hunsicker

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